﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Chronicles_of_Asku.Characters.Mobs.Bosses.Floors_25_30_Leveling
{
    class Aphorian : Mob
    {
        public bool hasHappened = false;

        public Aphorian()
        {
            this.Identifier = "Aphorian";
            this.gold = 5000;
            this.health = 20000;
            this.maxHealth = 20000;
            this.xp = 50000 * 2;
            this.damageMin = 650;
            this.damageMax = 950;
            this.maxHeal = 10000;
            this.minHeal = 5000;
            this.level = 40;
            this.healPoint = 1000;
        }

        public void ResetStats(Aphorian aph)
        {
            aph.health = aph.maxHealth;
        }
    }
}
